This is bad.
I mean, I've done a few sketches, but nothing which supports the train of thought which fueled my proposition.
Although I'm hesitant, I think it's perhaps crucial that I dive in, or else it's going to be too late. I think I should kick things of with a case study, and create a link to my proposal. I need to choose an interesting game, in which I recognise the hero's journey, take screenshots at the key points, as identified in the theory, and create a ton of new artwork. The case study should help me create some sort of loose framework, if nothing else. I'm also going to take the artwork straight into Maya/AE to add some motion and audio, and then I might have something of value.
Till then,
No comments:
Post a Comment